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	<title>Blog : Direct Partners&#187; User Experience</title>
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		<title>TROJAN VIBRATIONS Digital Video Report: PR &amp; YouTube&#160;Success</title>
		<link>http://blog.directpartners.com/directpartners/trojan-vibrations-digital-video-report-pr-youtube-success/</link>
		<comments>http://blog.directpartners.com/directpartners/trojan-vibrations-digital-video-report-pr-youtube-success/#comments</comments>
		<pubDate>Tue, 26 Oct 2010 14:46:48 +0000</pubDate>
		<dc:creator>Direct Partners</dc:creator>
				<category><![CDATA[Direct Partners]]></category>
		<category><![CDATA[Measurement]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[optimization]]></category>
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		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=858</guid>
		<description><![CDATA[Read how our SEO strategy and solid design contributed to views across the web. ]]></description>
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		<title>Twitter API Updates &#8211; Direct Partners Roundtable&#160;Discussion</title>
		<link>http://blog.directpartners.com/directpartners/twitter-api-updates-%e2%80%93-direct-partners-roundtable-discussion/</link>
		<comments>http://blog.directpartners.com/directpartners/twitter-api-updates-%e2%80%93-direct-partners-roundtable-discussion/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 16:52:44 +0000</pubDate>
		<dc:creator>Melanie Moser</dc:creator>
				<category><![CDATA[Direct Partners]]></category>
		<category><![CDATA[Measurement]]></category>
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		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[Insight]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=774</guid>
		<description><![CDATA[Over the past month, Twitter has alerted users of some changes they will be making. Direct Partners employees sat down to discuss the impact of these changes and what they mean for the marketing world. ]]></description>
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		<title>Simulation Innovation: The Next Generation of Console&#160;Gaming</title>
		<link>http://blog.directpartners.com/user-experience/simulation-innovation-the-next-generation-of-console-gaming/</link>
		<comments>http://blog.directpartners.com/user-experience/simulation-innovation-the-next-generation-of-console-gaming/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 17:32:14 +0000</pubDate>
		<dc:creator>MXMLLN Montgomery</dc:creator>
				<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[UE]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=747</guid>
		<description><![CDATA[This Fall 2010 will be a significant turning point for the games industry. PlayStation and XBox will both be releasing new motion gaming peripherals, which will continue to remove focus from hardcore gaming. During this exciting time, the next generation of music peripherals for rhythm-based games will be released. We will explore what the new music hardware will look like, what customers should look out for, and how gameplay user interfaces will evolve to accommodate the new instruments.
]]></description>
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		<slash:comments>1</slash:comments>
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		<title>If Direct Partners ran an&#160;airline&#8230;</title>
		<link>http://blog.directpartners.com/user-experience/if-direct-partners-ran-an-airline/</link>
		<comments>http://blog.directpartners.com/user-experience/if-direct-partners-ran-an-airline/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 23:50:09 +0000</pubDate>
		<dc:creator>Mark Nelson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Information Science]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=352</guid>
		<description><![CDATA[South Africa’s Kulula airlines recently received the rebranding treatment they applied this 101 guide to the various parts of the airplane.]]></description>
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		<title>Thinking inside the box: The case for&#160;convention</title>
		<link>http://blog.directpartners.com/user-experience/thinking-inside-the-box-the-case-for-convention/</link>
		<comments>http://blog.directpartners.com/user-experience/thinking-inside-the-box-the-case-for-convention/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 00:38:22 +0000</pubDate>
		<dc:creator>Baron Toler</dc:creator>
				<category><![CDATA[Innovation]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[interaction designers]]></category>
		<category><![CDATA[interface designers]]></category>
		<category><![CDATA[interface interaction]]></category>
		<category><![CDATA[intuitive interfaces]]></category>
		<category><![CDATA[product interface]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=23</guid>
		<description><![CDATA[The human brain has the ability to unconsciously perform repetitious activities. This trait was favored by evolution because it allows us to automatically perform mundane tasks like walking without requiring constant expenditure of mental effort. This frees our conscious mind to focus on solving complex and novel tasks. As it is advantageous to repeat a once-learned pattern rather than start from scratch each time, humans tend to gravitate toward accepted conventions.]]></description>
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		<item>
		<title>What is User Experience and why is it&#160;important?</title>
		<link>http://blog.directpartners.com/user-experience/what-is-user-experience-and-why-is-it-important/</link>
		<comments>http://blog.directpartners.com/user-experience/what-is-user-experience-and-why-is-it-important/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 20:00:43 +0000</pubDate>
		<dc:creator>Mark Nelson</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Information Science]]></category>
		<category><![CDATA[UE]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://blog.directpartners.com/?p=13</guid>
		<description><![CDATA[User Experience (UX) is a science, that uses the scientific method to observe, measure, hypothesize, experiment and draw conclusions. User Experience is constantly researching ways to improve the status quo, always investigating user interaction and formulating new ideas and methods to combat waste.]]></description>
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