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	<title>Blog : Direct Partners&#187; Usability</title>
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		<title>Twitter API Updates &#8211; Direct Partners Roundtable&#160;Discussion</title>
		<link>http://blog.directpartners.com/directpartners/twitter-api-updates-%e2%80%93-direct-partners-roundtable-discussion/</link>
		<comments>http://blog.directpartners.com/directpartners/twitter-api-updates-%e2%80%93-direct-partners-roundtable-discussion/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 16:52:44 +0000</pubDate>
		<dc:creator>Melanie Moser</dc:creator>
				<category><![CDATA[Direct Partners]]></category>
		<category><![CDATA[Measurement]]></category>
		<category><![CDATA[Search]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[API]]></category>
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		<category><![CDATA[Insight]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[UX]]></category>

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		<description><![CDATA[Over the past month, Twitter has alerted users of some changes they will be making. Direct Partners employees sat down to discuss the impact of these changes and what they mean for the marketing world. ]]></description>
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		<title>Simulation Innovation: The Next Generation of Console&#160;Gaming</title>
		<link>http://blog.directpartners.com/user-experience/simulation-innovation-the-next-generation-of-console-gaming/</link>
		<comments>http://blog.directpartners.com/user-experience/simulation-innovation-the-next-generation-of-console-gaming/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 17:32:14 +0000</pubDate>
		<dc:creator>MXMLLN Montgomery</dc:creator>
				<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[UE]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[UX]]></category>

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		<description><![CDATA[This Fall 2010 will be a significant turning point for the games industry. PlayStation and XBox will both be releasing new motion gaming peripherals, which will continue to remove focus from hardcore gaming. During this exciting time, the next generation of music peripherals for rhythm-based games will be released. We will explore what the new music hardware will look like, what customers should look out for, and how gameplay user interfaces will evolve to accommodate the new instruments.
]]></description>
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		<title>What is User Experience and why is it&#160;important?</title>
		<link>http://blog.directpartners.com/user-experience/what-is-user-experience-and-why-is-it-important/</link>
		<comments>http://blog.directpartners.com/user-experience/what-is-user-experience-and-why-is-it-important/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 20:00:43 +0000</pubDate>
		<dc:creator>Mark Nelson</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Information Science]]></category>
		<category><![CDATA[UE]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[UX]]></category>

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		<description><![CDATA[User Experience (UX) is a science, that uses the scientific method to observe, measure, hypothesize, experiment and draw conclusions. User Experience is constantly researching ways to improve the status quo, always investigating user interaction and formulating new ideas and methods to combat waste.]]></description>
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